Skills

In the world of Conquer, players can practice various skills according to your class and weapon. The skills can be divided into weapon skills and XP skills. These skills can either increase the efficiency of your weapon, or help you to control the power of the elements to attack your enemies.

Besides the common skills, there are some class-exclusive skills called XP skills, which can only be used at certain times. These astonishing skills can help you to release the potential energy in your body, and crush your opponents in a flash.

Skills | Archer | Fire Taoist | Trojan | Water Taoist | Warrior | Disguise | Weapon | Reborn


Trojan



Active Skills

Icon Name Skill Level Required Level Cost Effect Type
Hercules Elementary 40 Stamina 85% of normal damage within 4 paces Area attack
1 40 Stamina 85% of normal damage within 4 paces
2 50 Stamina 85% of normal damage within 5 paces
3 60 Stamina 90% of normal damage within 5 paces
Fixed 70 Stamina 90% of normal damage within 6 paces


Icon Name Skill Level Required Level Cost Effect Type
Spirit Healing Elementary 40 Stamina 500 HP Recovers life
1 40 Stamina 800 HP
Fixed 70 Stamina 1300 HP


XP Skills

Icon Name Skill Level Required Level Cost Effect Type
Accuracy Fixed 15 XP Hit accuracy tripled during the active period Utility


Icon Name Skill Level Required Level Cost Effect Type
Cyclone Fixed 15 XP Increase attack frequency during the active period Utility


Icon Name Skill Level Required Level Cost Effect Classes
Golem Elementary 41 XP Disguise as a golem Trojan
1 41 XP Disguise as a golem
2 46 XP Disguise as a golem
3 51 XP Disguise as a golem
4 61 XP Disguise as a golem
5 71 XP Disguise as a golem
6 81 XP Disguise as a golem
Fixed 91 XP Disguise as a golem